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The next area has more guards and includes the first switch of the game. At this point, you learn that guards don’t automatically know of your presence, and optionally about taking out enemies at a distance. If you took out the soldier in the guard tower, you’ll have picked up a sniper rifle. There are two guards here which likely have their back turned towards you by the time you get in firing position. The next section is a long tunnel leading further towards the Dam proper. This section also shows you stairs and lets you know that levels will include areas of differing heights. If a guard is at a different height than Bond during the game, they won’t fire their weapon.This means you can take out enemies before they’re able to run to the plane you’re standing on without worrying about taking any damage. This teaches you about the verticality of the game, and as a bonus lets you in on a little secret about the game’s AI. Once you take out the first guard, the second guard stands watch in the guard tower ahead.
GOLDENEYE 007 WALKTHROUGHS HOW TO
Figuring out basic movement and how to fire your weapon is a literal life-or-death situation in GoldenEye 007, and you’ll likely not get past the first area without being forced to learn those skills. You can only move forward a few steps before you encounter the first enemy, a Russian soldier to your left. When the camera zooms into James Bond’s head and you take control for the first time is when the game starts teaching you how to play. The Perfect Level: GoldenEye 007 – The Dam: Bungee Jump From Platform It doesn’t mention that fact, and there’s nothing obvious about the way it’s preparing you for the rest of the game, but that’s the real goal behind the Dam. We all made it through that level pretty easily, right? It’s because this whole level is a tutorial for whatever difficulty you start it on. It’s obvious just how good the design language behind GoldenEye is if you think about how vague that mission objective is. I assume most people played the game on Agent Difficulty the first time through, and if so, the Dam has only one objective: Bungee Jump From Platform. There are no button prompts to open doors or activate objects, or little messages telling you to press Z to fire your gun. GoldenEye doesn’t have any tutorials, period. GoldenEye came along and blew every FPS available for console away, and a perfect example of why is the very first level, the Dam.
GOLDENEYE 007 WALKTHROUGHS PC
Before GoldenEye most FPS games you saw on consoles were either bad ports of good PC games, bad ports of lousy PC games, or bad original games. GoldenEye 007 released for the Nintendo 64 in 1997 and revolutionized console gaming. The Perfect Level: GoldenEye 007 – Dam: The Perfect Tutorial